![]() ![]() ![]() So if you change the values for a ship size from “scale = 0.06” to “scale = 0.12” it will be twice as big. If you want to manually resize any ship classes, change the “scale = ” values in the “hw_ships_vanilla.asset” files (or the “hw_ships.asset” files for science and construction ships) to whatever you prefer. No idea why, messing around with defines and ship files didn’t help. Known issues: engine trails on small ships are flickering. I haven’t tested DLC content for this version.
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